Project Updates

Shapeshifters roam the tundra in many Alaska Native stories.

The Story of Kunuuksaayuka (Part One)

While working to shape the story around Never Alone, the team has been blessed with the opportunity to hear a number of Iñupiat narratives that have been passed down from generation to generation. Today, we share with you the story of Kunuuksaayuka as told by Robert Nasruk Cleveland and collected in the Stories of the Black River People, about  […]

Continue Reading >

Never Alone Featured at TGS and EGX

While the team is hard at work putting the final touches on Never Alone as the November 18th launch date edges closer, we made sure to give our international fans some love at the Tokyo Game Show (TGS) and the Eurogamer Expo London (EGX). Though the main focus at TGS is on Japanese games, Nuna and Fox were included in the Sony Computer  […]

Continue Reading >

UPDATE: Never Alone Launch Date Changed to November 18th

Some of you may have noticed, the launch date for all three platforms (PC, PlayStation 4, Xbox One) has been changed to November 18th in recent articles and on the Never Alone website. The team lobbied for this change because it gives them the additional time to make the absolute best game that they can, even though a two  […]

Continue Reading >

Why a girl?

We get asked quite frequently why we chose to feature a young girl as the hero of Never Alone. The team really wanted to create a strong, resourceful, smart, brave character who could be a great role model for girls. Great female characters have historically been woefully under-represented in video games and the team wanted  […]

Continue Reading >